CommandSimTM Fire is an extendible system for creating realistic fire training simulations as well as other emergency response incidents. Simulations are fully interactive in standalone Web pages (HTML) and within Microsoft PowerPoint®.
The Instructor edition is comprised of the following elements:
Please visit our CommandSim Learning Community site (community.commandsim.com) for detailed instructional videos, course plans, and materials.
The trial version will allow you to use all the features of the full system, but only for 30 days. Any simulations you make within the 30 days will work fine, but you cannot edit the smoke and fire effects beyond the 30 days.
If you purchase the full version, you can replace the smoke from the trial edition with the smoke from the full version and your simulations will work exactly the same, without you having to recreate your scenarios.
If this is the first time you have used Flash, we recommend you review our Introduction to Flash. Once you have done this, if you want to create smoke and fire conditions on a single image or picture, you should follow the instructions and quick start guide for CS Effects Generator. If you want to make the smoke and fire appear as if it is coming from behind a building or through a window, you should read the guide on using Masking. If you want to make a scrolling panorama, which requires the viewer to pan left and right to see the whole scene (good for teaching situational awareness), you can read about our panorama extensions.
We have prepared a checklist you can use to approach building scenarios. This is given in the Scenario Creation Process page (click on the text to go there now).
Once you are comfortable with the basic process of placing and changing conditions, and you want to control the escalation and mitigation of fire conditions in a single image or picture, you should read about CS Transitions. Transitions let you change the conditions automatically over time or when you press a keystroke. For example, you can set your scenario such that when you press the 0 key, the conditions go to light or no smoke, and when you press the 1 key, the conditions get progressively worse (more, darker smoke and fire).
When you've got the hang of transitions, you are ready for the last phase--defining fire states, to give you persistent fire conditions across different visuals. In other words, you can set up what we call "states" of the scenario that arrange fire conditions into logical groups. For example, one state may be no fire conditions, a second state may be light smoke from one window, a third may be heavier smoke from adjoining windows, etc. When you arrange your scenario by state, you can make your states persist (remain) even across different visuals. For example, in separate PowerPoint slides or on separate web pages, you could put visuals for four sides of a building, and let the viewer move from one to the next (advance slide, or click to next slide). In any slide in which you change the state, when you go to the next slide, that visual will show the conditions for that state that you placed on the new slide. Your fire conditions persist across multiple visual frames. Other systems have specialized, limited tools for changing simulation frames--isn't it easier to use a proven tool that you already know, such as PowerPoint?
For the technically-minded, each major section (Effects, Transitions, State Manager) tells you how to program the extension, to achieve maximal flexibility.
With the CD you should receive shortly after purchase, you will find a series of video tutorials to help you get up-to-speed as fast as possible. If you cannot find the CD, you can visit our support web site and view the videos online: http://www.CommandSim.com/ie_support.html. For a comprehensive syllabus, please visit http://community.commandsim.com.
Lastly, please remember that support is a phone call or email away. We are happy to help you get the most from your purchase, or prospective purchase, so don't hesitate to contact us for any reason.
These Help pages will walk you through the elements and how to use them.
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